Child Appropriate Game Design joins Design Well, Play Well Hub

Upon invitation from the Joan Ganz Cooney Centre at Sesame Workshop, Dr. Sara Grimes’s Child Appropriate Game Design project associated collaboration with A-Game Studios (to create a children’s rights by design game, “D’ORCS”), is now listed as an initiative and part of the community on the Design Well, Play Well digital hub.

The hub is a resource and online community and part of the Responsible Innovation in Technology for Children (RITEC) initiative, an international collaboration co-founded by UNICEF and the LEGO Group, and funded by the LEGO Foundation with support from the Joan Ganz Cooney Center at Sesame Workshop; the Young and Resilient Research Centre at Western Sydney University; the CREATE Lab at New York University; the Graduate Center, City University of New York; the University of Sheffield; the Australian Research Council Centre of Excellence for the Digital Child.

The goal of Design Well, Play Well is to bring together all those interested in designing digital experiences that promote children’s well-being. RITEC’s goal is to: make children’s well-being a priority in the design of the online world by:

  1. Putting the voices of children at the center
  2. Providing businesses & governments with tools  to put the well-being of children first.

To do this, RITEC has developed a “well-being framework” informed by children’s own ideas about what well-being means to them, based on findings from a series of workshops with 300 children from 13 countries and survey data from 34,000 children aged 9-17 across 30 countries.

Initiatives affiliated with the hub will apply and advance the framework in their own designs/development of digital experiences.

To learn more about the Kids Play Tech Lab’s CMF-funded project with A-Game Studios, please visit the Kids Play Tech Lab project website.